VOID 0.1.1 & 0.1.2 DevLog


Patch 0.1.1 and 0.1.2 log.

Massive update! Lots to talk about!

Need lots of feedback please!! :)))

----CHARACTERS!!!----

AI-generated art has been the basis for some character design. It took quite a bit of iteration but I've got 3 that I'm happy with and mechanically inspired by.


---Vexx: Auto shooter ai helper, good early game character.

- Helper: this little dude will cast projectiles at enemies you point your crosshair at, stunning them and producing lots of blood.

- Sprint: Hold key to increase speed and drain ability bar.

- starts with Pistol: basic pistol same as the starting weapon from before.


---Flux: Difficult but powerful movement ability and a screen clearing nuke.

- Nuke: Hit key to deal massive damage to every enemy in the scene

- Zap Dash: Hit key to slow time and quickly dash in the direction of your movement keys damaging enemies you pass near.

- start with Electricity: deal rapid damage that branches to nearby enemies draining large amounts of blood.



---Sable: Sword as a starting weapon. a fast character with intuitive movement ability. Slow to get going in the early game

- Slow trail: leaves behind a florescent trail of red, purple and green particles that slow enemies in the vicinity.

- Lasso: Spiderman style grappling hook ability

- starting weapon Broken Composite Sword: weak short range weapon




----SCORE SYSTEM----

points are equal to damage * 100 for bigger numbers

multiplyers for time alive, kill combo and upgrade level are applied and score is displayed as a string once it reaches 1 milllion (ie "2.3 million")


----STAT TRACKER----

stats are now tracked and displayed at each death.  I'm not sure exactly what stats I want to track yet so some player feedback on this subject would be greatly appriceated. For now several stats are tracked but only for the current run.


---MUSIC!!!---

drum and guitar loops no longer come in based on upgrade level. Music is now played as whole tracks with tracks by:

Crufufix:
https://linktr.ee/thecrucifix

and

Hyena:
https://hyena.bandcamp.com/


---GUI---

gui is now set up for PC settings for resolution and other important stuff soon to come.


---other boring stuff---

I wont be listing detailed change logs at this stage but the most important of the boring stuff is that the game now saves settings and some other stuff in a json file (un encrypted and editable btw).

I also did a lot of balance tweaks but that is all stil pretty fucked up right now especially in the mid to late game but I dont see a point in adressing that much until the characters and mechancics are finalized.

Get VOID

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